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Joined 7 months ago
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Cake day: March 3rd, 2024

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  • Yep. As more people buy GPUs that have the capabilities to use machine learning upscaling (the bandaid) then the more likely developers are to use it instead of spending time improving performance.

    I see it the most in Unreal Engine games, Unreal Engine allows devs to make a “realistic” style game fast, but performance is often left in the dirt. UE also has some of the worst anti-aliasing out of the box, so DLSS for example, is a good catch all to try and improve framerates and provide some AA, but instead you just get a lot of blur and poor graphical fidelity. The issues probably don’t exist at higher resolutions, like 4K (which is maybe what they develop with), but the majority of people still use 1080p.

    Oops sorry for the rant! I just got pissed off with it again recently in Satisfactory!


  • Pros, more fps on low end hardware.
    Cons, worse image, ghosting, blur, artifacting, lower overall performance because devs rely on upscaling.

    It’s existence is a crutch. Games should be made properly and not rely on ML upscaling for meaningful performance.

    Hardware is insanely powerful at the moment, the problem is time isnt spent making the most out of it anymore, which then increases demand for more powerful hardware (that we dont need). The sales loop for Nvidia, except now they want to sell you ML optimised cards, which cost more.













  • There are a lot of ‘fake’ 120Hz+ TVs you have to watch out for though. The real ones are expensive.

    The point being really, most people dont upgrade their TVs at all, for as long as the picture is good. Consoles have the hardware todo 120Hz right now.

    Thats another good point, when you are sat so far away from the screen, the resolution becomes less important.


  • I’ve only played two of them and they worked just the same as any other game. You are putting words into my mouth now, I refuted every ‘hoop’ you listed, I never said ‘just deal with it’.

    I could build a pc, give it to anyone and it would work in the same vein as a console. What is the point you are trying to make? That PCs have loads of issues? The consoles are flawless? Make sense.



  • I have no idea what you just said.

    Most games you just click play and they work. You don’t need to install drivers or programs or whatever you think everytime at all.

    If they release a dodgy patch or one you don’t like, you can just revert it. On console you are stuck with whatever they give you.

    Don’t like a game after a couple hours? Doesn’t work correctly? Refund it.

    Mainly its linux that will have issues you have to navigate and that is probably where most of the technical questions you come across root from. If you have Windows then 99% of games will just work as you expect.