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Joined 1 year ago
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Cake day: June 18th, 2023

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  • What I mean by that is that they will take a huge disservice to their customers over a slight financial inconvenience (packaging and validating an existing fix for different CPU series with the same architecture).

    I don’t classify fixing critical vulnerabilities from products as recent as the last decade as “goodwill”, that’s just what I’d expect to receive as a customer: a working product with no known vulnerabilities left open. I could’ve bought a Ryzen 3000 CPU (maybe as part of cheap office PCs or whatever) a few days ago, only to now know they have this severe vulnerability with the label WONTFIX on it. And even if I bought it 5 years ago: a fix exists, port it over!

    I know some people say it’s not that critical of a bug because an attacker needs kernel access, but it’s a convenient part of a vulnerability chain for an attacker that once exploited is almost impossible to detect and remove.



  • Not a fan of that Epic Games Store (semi) exclusivity deal.

    Offering a DRM-free version in addition to the Epic Store one is nice and all, but having it on Steam (on which games don’t have to use any DRM either should the studio choose not to) would be much easier especially because of cloud saves and the Steam Deck.

    It’s a skip for me (for now). Still an enjoyable game I’d guess if you don’t care about Steam.



  • I love Helix. I like that it pretty much works out of the box and the only thing you have to do is install language servers and in some cases configure them, but that’s (mostly) well documented. No need to install plugins or use a preset “distribution” like with NeoVim. I also like the built-in keyboard shortcut hints, for example when you press g (goto) it shows you what key will do what.

    The way Helix does “select first, then act” is subjective, but I like it.