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Cake day: June 22nd, 2023

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  • Hudell@lemmy.dbzer0.comtoPC Master Race@lemmy.worldNot paying.
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    2 days ago

    Gamedev here:

    For a digital copy, the devs may get between 50 and 90% of the game’s retail price, depending on several conditions like what country they are from and what treaties they have with the country of who bought it. Less than that if they have a publisher to share the profits with.

    For a physical copy, between packaging, shipping, storing and the margins of all the other companies involved in this process, the devs may end up with as little as 5% of the game’s retail price.

    Of course these numbers are higher for Nintendo as they are the platform owners as well.


  • Even Nvidia drivers have come a long way recently. I used to always have a windows setup and used it more than Linux whenever I was off work, but this year I was finally confident enough on Linux to ditch it. I have Nvidia gpus on all my PCs, with both Intel and AMD cpus, and they are all working perfectly fine with multiple 4k screens.

    So far there were only two games I was unable to play on Linux - Demoncrawl and Inzoi. And the second is filled with reports saying it works ootb for other Linux users, so if I had tried to tinker I could probably get it to work. (I haven’t had to tinker with anything else tho).


  • I agree with you in general, but there are people out there making specific distros with that sort of stuff in mind too. Ublue’s OSs is pretty much that: “just use it and leave the tinkering to us”. And I would argue if you’re not a developer doing advanced stuff, those work just as smoothly as windows does.