The Armored Core trailers are probably my favourites:
The thing that stands out the most is the sense of how enormous and powerful these mechs are.
The Armored Core trailers are probably my favourites:
The thing that stands out the most is the sense of how enormous and powerful these mechs are.
Yeah, definitely. I’ve still managed to finish it some 20 times but going in blind the first time really contributed to me loving it so much.
I’d also argue you shouldn’t look too much into the sequel. Not because of any “thing” in particular but because it’s more fun to immerse yourself in the game and slowly begin to unveil all the major themes of its story.
EDIT: Jade Empire doesn’t really fit, so I’ll go with Observation instead. I’ll still argue you’re better off not knowing anything about KOTOR aside from being an RPG in the Star Wars universe.
Definition: “Love” is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope.
Statement: This definition, I am told, is subject to interpretation. Obviously, love is a matter of odds. Not many meatbags could make such a shot, and strangely enough, not many meatbags would derive love from it. Yet for me, love is knowing your target, putting them in your targeting reticule, and together, achieving a singular purpose… against statistically long odds.
Such a great game, and such a shame we’ll probably never get to play the conclusion to its story.