That should go well, since the Secret Service are renowned for having a good sense of humour about this sort of thing.
That should go well, since the Secret Service are renowned for having a good sense of humour about this sort of thing.
That was apparently a JSON handling bug.
https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times-by-70/
Couple of billionaires die in a makeshift sub with a MadCatz controller, and they’re still investigating over a year later.
2000 immigrants die every year crossing the Mediterranean, well who cares? They shouldn’t have been there anyway!
I think it’s because pagers (at least one way pagers) can’t be tracked.
They receive only so there’s no triangulation possible.
It’s got to be the last one.
Makes you wonder how bulky you can make some electronics before anybody notices it’s filled with C4.
It doesn’t sound like the death toll is particularly high, but for sure it’s put a lot of people out of action, and they’re going to need a job lot of prosthetic hands.
“Pro-life”
The point is not how much it costs.
The point is that a poor person needs punishment, and if they’re lucky, they might get to shoot somebody.
At that price there would have to be some pretty compelling arguments to upgrade.
Half a generation for up to 40% more raytracing power isn’t worth it.
A full generation for 2-3 times what a PS5 can do? Maybe.
Even then, there would have to be some damn good exclusives on PS6 to be worth your while. PS4 to PS5 was an easy argument, games ran at 30 pretty much all generation, mostly due to a comically underpowered CPU, and now they run at 60.
I’m struggling to even conceive of a worthwhile game that would bring a PS5 to its knees. I haven’t really seen a good argument for raytracing yet. Sure, nicer reflections, more accurate lighting, but we were pretty good at faking those anyway. Cyberpunk and Metro look really nice with the RT only editions, but they were perfectly playable without it.
We should really draw a big line under RT once it reaches a certain level of power, and go back to affordability. Game devs can’t put food on the table just catering to insanely high end hardware. My PC is still rocking a 1060. On the Steam hardware survey, there’s only one GPU higher than the X060 series inside the top ten. Budget hardware has got to be the focus.
Tim may have had enough money personally, but it’s always nice to not have to shut your studio and fire everyone if you release the odd stinker.
This is my unsurprised face as 40%+ of them continue to vote republican, just like their parents always have.
It might do now. They’ve done a lot of improvements.
Even on PS5 it was an absolute mess in co-op. 30fps (if you were lucky) all round, constant freezes (several seconds) when swapping characters, many many crashes. Whenever we told it to save, we’d have to both touch nothing to make sure it didn’t crash while saving. Oh, and there was a bug meaning only the player who chose to sleep for the day would get any companion progression.
I really like my PS5, but I see no value in a model costing 80% more and being only current for half a generation.
All that for an “up to” 40% performance increase.
I don’t care how much of a graphics nerd someone is, that just isn’t worth it.
The dollar ain’t buying what it used to either.
Also, remember that our prices include VAT, so we slap 20% on it right there. That £700 is £583 excluding the VAT.
That’s still 10% more than in the US doing a direct currency conversion, but it’s not quite as bad as it first looks.
Still a lot of money for a games console though, especially a mid gen refresh. Paying at the start of a gen for 8 years gaming ain’t too bad when you look at it per year. PS5 Pro will be over 4 years, and on that alone is piss-poor value.
My TV from 2017 was HDR, so it was. But HDR monitors would have been pretty rare, so the bug probably wouldn’t have shown up in any great numbers.
I don’t even run Windows in HDR mode (because it looks awful), but it picks it up anyway and completely fucks the graphics up.
Yes, I know. And I already can’t play it due to changes in hardware.
Damn, those Taylor Swift fans got real mad real fast.
I mean, a pound don’t buy what it used to. We’ve had rampant inflation, and it’s going to be hard to keep any next gen console in a price point that we think of as suitable. I mean, this is the first gen where the price has gone up during it. PS2 slim went down to under £100 by the end. I paid about £80 for a GameCube late in the gen. I remember Xbox having to give money back to people because they launched at about 300 and Sony immediately went down to £199. It was carnage.
£299 felt like a standard price point for ages. My Amiga 1200 cost about that in the early 90s, and I paid the same for a PS2 nearly 10 years later, and the Xbox 360 was about the same.
£700 feels like a piss take though, and the sales figures will surely reflect that. PS6 has got to be under £600 I reckon, and we’re probably about 5 years away from that.
Load times have always been bottlenecked by the CPU, so it’s not a massive surprise that the SSD is about on par with a decent SD card.
On the PS4 an SSD was faster than a HDD, but not by a massive amount. At least it was quieter though.
It was MS that started that back on the OG Xbox.
I think all the F2P ones (and a handful of others like FFXIV) are exempt from it. At least on Playstation.
Probably because nobody was using it.
307 users over the last month is barely worth keeping the server running when mastodon.social is getting 249 thousand.