alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agoSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.comexternal-linkmessage-square3fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agomessage-square3fedilink
minus-squareMelastSB@sh.itjust.workslinkfedilinkarrow-up1·1 month agoI believe they were “not feeling” continuing to work with Wizards of the Coast after WotC fired the people that were working with Larian
I believe they were “not feeling” continuing to work with Wizards of the Coast after WotC fired the people that were working with Larian