Honestly it feels like a full game already, with some things just unlocking on a real-time unlock timer (some of the flavor text art assets aren’t done yet, but the placeholders are charming, and new ones are added all the time).
I don’t think it would be as fun as a finished product, where the balance didn’t change every few weeks, and you have to relearn what cards do and what enemies are like.
P.S., RIP Doormaster Boss! You were too cool for this world
Slay the Spire 2 is like this also.
Honestly it feels like a full game already, with some things just unlocking on a real-time unlock timer (some of the flavor text art assets aren’t done yet, but the placeholders are charming, and new ones are added all the time).
I don’t think it would be as fun as a finished product, where the balance didn’t change every few weeks, and you have to relearn what cards do and what enemies are like.
P.S., RIP Doormaster Boss! You were too cool for this world