Firestorm Druid

So it begins.

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  • 12 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • I mean, it depends. PS5 Pro is an enthusiasts console that, compared to regular PS5 and Slim, won’t be selling as much. Playing the devil’s advocate, you could argue that the higher price point is then warranted since they won’t be selling as many units (99% sure they just made it more expensive because they can but whatever).

    In the past, their consoles were sold at a loss, at a lower price point, which they could justify by profiting in other areas of their business, such as games and accessories. Sony could, theoretically, do this to PS6 too to ensure that not too many people are priced out of having a console and retain their status of loyal-ish customers.

    Wishful thinking on my part for sure but not too unrealistic when you think about it.




  • I mean, the market for live-service games is absolutely oversatured as is. Live-service hero shooters are also dime a dozen (Overwatch, Paladins, Apex Legends etc) and have their dedicated niches. When an entirely new IP tries to enter when other established IPs may be struggling already, what did Sony expect?

    I find it silly that every game nowadays needs to have some form live-service component. Just release a game and let it be. Why change and patch it a hundred times if you can just release a solid package one time and reap your benefits?

    Like, compare Diablo 2 Resurrected (display name and profile pic definitely not related) to Diablo 4. They put out patches semi-regularly for D2 and it’s brilliant. The game is 20+ years old and blows D4 out of the water by a huge margin (might be a little biased). D4 had a biblical start and is easily Blizzard’s fastest-selling game at release, but look at it now. They’ve made efforts to make the game better with adjustments and patches, and the new add-on might even be ok, but I don’t think they’ll be getting back their momentum any time soon