• ampersandrew@lemmy.world
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    12 days ago

    Given the technical problems with Cyberpunk at launch, I don’t know that it’s a great idea to champion them. Both studios have had a similar release cadence in the same time periods.

    When Microsoft bought Bethesda, they bought Zenimax, which includes far more than just the likes of Elder Scrolls.

      • skulblaka@sh.itjust.works
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        11 days ago

        On machines that were actually strong enough to run it, it was mostly fine. I played on PC and while I admit the later balancing update was probably necessary, I didn’t run into most of the real nasty bugs people liked to talk about. I had a great time putting in 100 or so hours in version 1.

        A solid 80% or more of all the problems Cyberpunk had at launch stemmed from trying to launch it on last-gen consoles. It absolutely was not intended for PS4 or XB1 and targeting those platforms was a mistake. Once they pulled availability for those and buckled down on getting it prettied up for next gen, the quality jumped by a mile within the next year and a half of updates.

        The launch was rough, I grant you that, and maybe I’m just simping for CDPR but even at the time I was in the vocal minority saying, hey this game really isn’t that bad if you give it a chance and run it on hardware that it was intended for.

        And of course now with its updates and DLC it’s just genuinely a great game.